Reliable Rationality Routines
Investigating improvements to the interface design of applied rationality
Joar Granström / April 2022
Version 0.1 (early access)
People
interested in moderately in-depth research on ways to improve dynamic media design that help people grow and maintain effectiveness at rationality
(as
defined on LessWrong
).
This interest seem to strongly correlate with, but is not limited to, an interest in the
Effective Altruism movement
.
The article is also for people who have tried the
Instrumentally
prototype
and are curious about more nuance on the reason behind its design and its vision for future development.
Don't identify as the assumed audience?
Explore alternatives
or
Try exploring the short invitation below ⬇
Left hand
Right hand
Instrumentally Knackpacker
Invitation
Invitation letter
"How we spend our days is, of course, how we spend our lives."
"A tool converts what we can do into what we want to do."
TODO: link to EA causes and value
TODO: rewrite intro when article is more finished
It is hard to effectively choose and maintain your knack stack (referring to the process of choosing a
tech stack
in software development, but for choosing which methods and beliefs you let
pay rent
on the limited space of attention in your mental processes).
Even if we use the best available
Tools for Thought
, we might not use among the best available methods while using the tools, even if we've read about the methods at some point.
We could support people aspiring to effectively improve the world to be able to create more value by improving infrastructure and instruments to reinforce them to more effectively
explore
,
practice
/
maintain
,
apply
and
share
their
reliable rationality routines.
No matter current level of skill, all people need reinforcements to be able to grow and maintain a high level of rationality expertise.
Improved system designs in form of infrastructure and instruments could further enhance human capability by making growth and maintenance of expertise more reliable.
This design project's focus is to
scout
for design that could increase the number of, the reliablility of and the effectiveness of individually and collaboratively striving aspiring effective altruists (or adjacent) that are deliberately trying to improve the world for the long-term future of life.
As early steps toward a larger vision of reliable rationality routines, the prototype called
Instrumentally
has made some development progress.
Instrumentally helps you use rationality informed methods to model and problem solve what is bugging your mental needs, during work and life projects.
Macbook Pro computer
People often mention the concept of a minimum viable product, but for long-term research launching a system as soon as possible isn't always the best approach;
premature scaling can stunt system iteration
.
Instrumentally might be developed for production later with potentially large revisions, but so far the prototype work has prioritized scouting for potential virtues of reliable rationality routine interfaces that are feasible in the short-term but can grow for the long-term.
Contents
In this invitation, an initial simplified model of what this work is about was presented as well as this map of the article's contents.
You are
here
Apply with hand of aspiring mental bug
In the introduction, reliable rationality routines will be defined as well as some challenges of growing and maintaining such routines. Then some gaps in current designs and whether interface systems could help fill the actual-ideal gaps of reliable rationality routines are considered. Lastly, an initial preview of a prototype created to help explore the design space is presented, early steps on a larger plan of attempts to close the actual-ideal gaps of reliable rationality routines.
In the scope section, expectations of motivations behind making the project and current thoroughness is made more transparent. Potentially important but not yet prioritized work to be done is listed.
The Prototype Project section is a show & tell of the prototype Instrumentally, including both a higher fidelity prototype and low-fidelity design sketches of some possible future capabilities of the Instrumentally system.
In the Improvement Opportunities section virtues of reliable rationality routine interface systems are presented. A few key more abstract design principles important to the vision of Instrumentally are presented in more depth.
The Potential Utility chapter points to big picture values and cause areas (tied to Effective Altruism) that the vision of reliable rationality routines aspires to align to.
A few sub-factors to those causes are described, to clarify the chain of value down to the prototype.
The Summary is a reference of the article's key points, probably easier to understand deeply if you explore the article first.
Thanks to supporters and inspirations.
An invitation for you to join the cause, either by scouting the robustness of this project's goals and plans, by funding further research and/or by building better design.
Opening the Door
Scope
<––––––––––––––––––––––––––––––––––––––>
Concrete
Abstract
Summary and Conclusion
Acknowledgements
How you can contribute
Opening the Door
Scope
<––––––––––––––––––––––––––––––––––––––>
Concrete
Abstract
Summary and Conclusion
Acknowledgements
How you can contribute
Opening the Door
Enter the door
To introduce the project, we'll explore some potential goals of reliable rationality routines, obstacles to those goals, and plans of early steps to close the actual-ideal gaps.
Reliable Rationality Routines
The idea of reliable rationality routines captures a big part of the direction of this project. Here is what I mean by it:
Reliable ≈ Used & Effective
Used
Agency
or
grit and work ethic
, with help of
systems
designed for people
, to more likely actually apply rationality informed methods
at well-suited opportunities.
Effective
≈ Applying high expected value processes
(the approximately best alternatives that communities like
LessWrong
,
Effective Altruism
, science
and expert fieldworkers
have explored so far).
This involves using well-designed instruments that extend human capability.
This also involves balancing psychological short-term needs to fuel reliable continued growth of long-term value for oneself and others.
Rationality =
LessWrong definition of Rationality
It is common for people to have different definitions of the word rationality, as Julia Galef describes in her talk on
Straw Vulcan Rationality
.
Which definition of rationality is most common or right isn't the point, the point is that we're communicating about the same thing.
It's beyond the scope of this article to argue for the value of this definition of rationality.
If you're skeptical, try exploring the definition on LessWrong for just a minute. It enriched my life.
Rationality informed methods to gain a clearer understanding of the world and to improve prioritization in your decisions to actually create more value in the world (possibly including both personal value and altruistic value).
Routines ≈ Practice / Maintain and Perform
during projects
, sometimes in solitude, sometimes shared.
Practice
≈ Learn effectively through
deliberate practice
-drills on specific skill gaps, with feedback.
Maintain
≈ Update yourself and your environments (habits, methods, instruments, collaborations, aspirations, systems, etc) to continue to have an actual high level of rationality expertise
.
Perform
≈ Apply skills in valuable projects (self-improvement & world-improvement) through
deliberate performance
.
During projects
≈ Take care of what is bugging your mind directly ( turbocharge! )
, using methods through instruments at well-suited opportunities in-context of your work and life projects, not only during one-time events such as courses or workshops.
Shared
≈ Transparancy and openness in showing processes and systems one actually uses as well as aspirations for more ideal systems.
Main purposes of this: (1) To receive support to cope with reality, (2) receive feedback to effectively update and (3) to share less lossy process information for the community of aspiring world improvers to update their processes from.
"Those who work with the door shut"
...
"don't know what to work on, they're not connected with reality"
...
"I cannot prove to you whether the open door causes the open mind or the open mind causes the open door"
...
"The guys with their doors closed were often very well able, very gifted, but they seemed to work always on slightly the wrong problem".
Richard Hamming
, an observation of a correlation in
You and Your Research
Challenges of growing and maintaining reliable rationality routine expertise.
Long-time experienced practitioners of programming may be loss aversive and therefore skeptical
of
newer initiatives
to
improve programming
to be more accessible yet still powerful.
Similarly there is a risk for the
aspiring rationality community
to suffer from
the curse of knowledge
and forget how inefficient it was to learn to apply rationality when one was less experienced.
Rationality is so difficult that even after much time and effort of trying to learn I expect we all find our actual-ideal gaps bigger than we'd like, at least for some of the following challenges.
Example Samples
A sample of the challenges
• In knowledge work there exists a lot of possible methods to use and lots of patterns
(
often hard to notice
)
for where the methods could be applied. Reliably noticing patterns and recalling methods is hard in all of the noise.
How Models Transform Data Into Wisdom
How models transform data into wisdom
The image comes from the book
The Model Thinker
.
I added the scribbles on the right. Improving models also includes creativity, but the most difficult creativity (not necessarily innovation) might be to understand how to combine knowledge to properly take action/design for different situations.
I also added the diver, for fun and to refer to the metaphor of swimming in a sea of uncertainty from the book
Transcend
.
Cartoon about having feelings aligned with doing what you think is among the most important activities you could be doing.
• It is hard to effectively choose and maintain your knack stack (referring to the process of choosing a
tech stack
in software development, but for choosing which methods and beliefs you let
pay rent
on the limited space of attention in your mental processes).
Even if we use the best available
Tools for Thought
, we might not use among the best available methods while using the tools, even if we've read about the methods at some point.
REPLACEME
Knackpack
, as a more concrete alternative framing to knack stack.
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Powerful tool
Ineffective method
• To effectively
update our motivation to remove self-deception
and work on projects of higher expected utility.
Cartoon about having feelings aligned with doing what you think is among the most important activities you could be doing.
Aligned map with what you really think is important in the territory.
Reliable motivation calibrated to truth is an emergent property of well grown and maintained mental systems.
These systems are invisible and thus very hard to find clearer understanding of without spending a lot of time studying the cognitive science.
People are left on their own to figure out their mental needs are and how to effectively fulfill them.
To help people more reliably have a truth/accuracy-seeking mindset (
scout mindset
) we need to provide design that helps them in real-time model and understand how to balance mental resources, e.g emotions of comfort and self-esteem and social needs of belonging.
• Gain fruits from and contribute to make a world in post-scarcity of effective
rational compassion support
.
To maintain and grow ourselves and the world we need both well designed challenge & well designed support.
Some top performers are really skilled at rational compassion support, but they have limited time. How do we create a scalable system where all aspiring effective altruists receive high-quality rational compassion support?
Cooperation
Share Fruits
• To
see
the work process (not just work outputs) of Effective Altruism / rationality experts is hard since that information is a scarce resource for a large part of the community that doesn't fit in the loop.
Text and podcasts that only use natural language lossily compress the deep models of experts and often are not about process as much as describing topics.
Improving the world isn't a competition, yet there is little design helping us efficiently spend a sample of our time to share our wisdom in nearer-lossless formats so people can learn from each others' processes.
• Doing effective
deliberate practice
for knowledge work to keep our routines more reliably effective.
• People are by nature biased toward new information that is low effort to take in. Practicing to apply the applied rationality basics well is also important but effortful and thus less likely to occur continously without improved design.
show more challenges
Rationality Verbs
Rationality verbs, some more reinforced by design than others
Inspiration for the concept of rationality verbs came from game designers who discuss which verbs players play with as they interact with a game design, e.g. "press the A-button to make Mario jump", "look at the
mini-map
to orient and decide where to go next" or "put a card from your hand onto the table".
Similarly for rationality, to show & tell an effective rationality process we need verbs, behaviors/procedures an aspiring rationality expert does well to be considered more rational.
The point isn't that the verbs should be exclusive to rationality, merely a help to understand what kinds of activities a rationality expert actually usually uses.
As will be discussed more later, it matters which method you use to do the verbs.
If better alternatives were to come along which fulfill the same goals / constraints, then we should adapt. Verbs are important, but particular verbs can be factored or updated.
Some rationality verbs are more salient in the community than others:
Know of a better taxonomy/ontology where the verbs e.g. doesn't intersect as much or are on a different more useful level of abstraction?
Your feedback is welcome, so we can improve:
Forecasting / Predicting
Betting
Modeling
Exploring
Updating / Calibrating / Orienting
Aligning motivation to truth
Taking Action
Deciding / Prioritizing / Planning
Reasoning
Self-directed Behavior Change
Measuring
Reordering values/aspirations
Evaluating / Scouting / Testing / Reviewing
Expanding comfort-zones
Coping
Resting
Supporting / Reinforcing
Communicating / Explaining
Coordinating / Cooperating
Showing process
Serving / Helping
Resource Gathering / Maintenance / Spending
Creative problem solving
Designing / Systemizing
Engineering / Building / Making
Automating
Optimizing / Improving
Experimenting
Learning / Practicing / Doing Scholarship
Debiasing
Focusing
Observing / Noticing / Monitoring
Instrumenting (using tools)
Explore more rationality verbs...
In the last decade forecasting has been made more visible both in communication channels of communities of people trying to improve the world effectively (e.g.
Effective Altruism
,
LessWrong
)
but also made more visible in with affordances in tools like
Guesstimate
.
I think there are more rationality verbs that could benefit of getting a similar treatment.
Design could be improved to help us balance our time spent on different verbs, to optimize (better approximate) what actions would
be most useful to us
on the margin
.
Interfaces as reliable rationality routine reinforcements
"The structure of things-humans-want does not always match the structure of the real world, or the structure of how-other-humans-see-the-world. When structures don’t match, someone or something needs to serve as an
interface
, translating between the two."
Nielsen and Carter concludes
that interfaces are important because "interface design means developing the fundamental primitives human beings think and create with", not just about "making things pretty or easy-to-use".
Good interfaces empower people to do behaviors in processes that enhance the value they can create.
Self made person, taking control in reality
Self Made Person
LessWrong Source
A metaphor that many in the LessWrong community associates with rationality.
I added the comic bubbles.
Instruments
for
improving
our capability
to serve
the world.
"A tool converts what we can do into what we want to do."
This project has scouted the design space of reliable rationality routines in search for important design properties that could improve our instruments and the infrastructure around them.
Let's explore some aspects of the current design that could be improved.
Ideal
Gap
Gap and improvement opportunity bugging us
Actual
A few limits of the status quo interfaces
One reason that knowledge of rationality verb systems is hard to share so that more people actually use them, is because we still mostly communicate with textual representation of knowledge, even if we have powerful computers capable of dynamic media,
as Bret Victor effectively explains.
"The wrong way to understand a system is to talk about it, to describe it, the right way to understand it is to get in there, model it and explore it, you can't do that in words. So what we have is that people are using these very old tools, people are explaining and convincing through reasoning and rhetoric, instead of the newer tools of evidence and explorable models."
Ozzie Gooen has also written about the
limits of modern communication.
It is understandable that natural language remains the status quo, people spend a lot of time learning to read and write, and natural language is expressive.
Learning to author in new formats takes time and effort, so it's easier to use textual/symbolic representations of knowledge as a
lowest common denominator
format.
Unfortunately a one-fits-all approach often results in far from optimal effectiveness for many rationality verbs.
Combining text with dynamic media opens a door to new capabilities.
Even with truly
active reading
, information isn't enough for behavior change and effective learning. When the prominent environment design we present to people is texts, they probably mostly read texts, not necessarily practice the methods of the texts reliably.
The people who do practice are very motivated and are ok with spending a lot of time and effort to reinvent the wheel of how to design a good practice routine.
Motivation and grit for hard but useful skill building is good, but creating systems/methods/knowledge to make it easier is also important.
This provides a better starting point from which people can take the role of a scientist/scout to optimize from, to then later share what their improvements back to the pool of human knowledge.
To learn and maintain effective processes we need to understand how we could improve by getting feedback.
One way is to read a lot and then try to recall the knowledge in the right situation to test ourselves against those models.
This is hard, especially for novices.
Still, for novices and experts alike, to effectively grow and maintain our skills and our projects we need to
see
what we're doing.
Dynamic media to see, explore and deeply understand is not just empowering as
training wheels, as Bret Victor explains.
If we want people to use knowledge to model and solve problems, we need to make design that shows them how to do effective modeling, not just reading or
blindly following low-dynamic templates or recipes
that
limit expressiveness and freedom too much
.
Inflexible template
The scientific paper template joke
Modeling tools aren't only for sporadic activities like modeling scientific paper communication, it can be for day-to-day decisions too. Even if we don't usually need full freedom and power, it's important to be able to take the escape hatch when we need it.
A few similar framings of this are
learning by modeling
,
insight-through-making
,
make to know
,
research through design
,
scholarshipping
,
understanding-through-building
or
"jump in and figure it out"
.
Many people could benefit from
good shortcuts
in the form of effective instruments and environments for modeling, understanding and creating.
The existance of good shortcut design would still be compatible with researchers continuing to push the boundaries with the vast power and freedom of mathematics, systems programming and natural language.
There has been attempts to create more software for procedural learning of rationality verbs, e.g.
Clearer Thinking
. Yet the design capabilities of the
guided track authoring tool
is still a small subset of the potential of the
dynamic medium
.
Clearer Thinking
courses are structured like forms or
wizards
which do have some strengths.
The format has served Clearer Thinking well in making a lot of mini-courses / method guides on useful topics, but we also need more powerful tools to further push the boundaries of capability empowerment, expressiveness for diversity, enjoyability
and more interface virtues.
These opportunities for improvement will be discussed more below.
(optionally:
jump directly there
).
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What could a dynamic medium look like?
There are a lot of additional limits on the status quo, for more depth explore e.g.
Bret Victor's work
, Andy Matuschak's research on
similar topics
and
Michael Nielsen's work
.
Many tiny healhty steps
A few early steps toward a vision of reliable rationality routine interfaces
As a way to explore this design space I've partly taken the approach of
learning by modeling
(alternatively framed as:
insight-through-making
,
make to know
,
research through design
,
scholarshipping
or
"jump in and figure it out"
)
.
The prototype doesn't fulfill all the identified virtues of reliable rationality routines, but has helped make my hypotheses clearer by making a concrete visible design to consider how to fulfill those virtues for.
A later section will show early sketches of additional design ideas that could support additional virtues.
Macbook Pro computer
With Instrumentally you take care of what is bugging your mind, during work and life projects.
Noticing Priority
You model simple but useful models of what mental needs you currently have. Then you do rationality informed methods to balance your mind toward more long-term reliable mental states.
REPLACEME
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Method Map
You launch rationality informed methods to inspire your moves and to launch powerful instruments to aid you as you explore and problem solve in your work and life projects.
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To empower your problem solving you use multiple powerful tools on your computer together, instead of settling for a lowest common denominator
monolith application
.
Cooperation
You invite allies and take turns to reinforce each other as you challenge yourselves to grow yourselves and the world for the long-term.
REPLACEME
Your feedback is welcome, so we can improve:
Opening the Door
Apply with hand of aspiring mental bug
Scope
<––––––––––––––––––––––––––––––––––––––>
Concrete
Abstract
Summary and Conclusion
Acknowledgements
How you can contribute
Scope & Expectation Requests
Scope, telescope
In the spirit of the aspiring Effective Altruism community, which mostly values openness, transparancy and honesty, I try to be clear about my intentions and uncertainties.
Expectation Requests
Switch to more nuance version
Motivation
I struggle to improve the reliability of my rationality routines, even though I'm very motivated to improve.
With compassion I see other aspiring Effective Altruists and LessWrong rationalists in my circles struggling with reliable rationality routines too. My circles are of course not necessarily representative of the whole community, but might be to some extent.
During my CFAR workshop attendance the idea of design was presented, how important it is to not rely on self-control. Yet little design to help us maintain reliable rationality routines is accessible for most people who are not in the loop.
So I want to figure out how to make more accessible systems to help more people improve their rationality routines, wherever they live, however far they've advanced their career and at their prefered pace.
Importantly, I view the improvement of reliable rationality routines as a community project, I'm just proposing some directions we might want to include to complement existing approaches.
I could write papers to explore and communicate theory on these problems.
This would have the benefit of being able to focus on approaches that could be better for the long-term.
Or I could design systems trying to improve the problems directly. These systems would probably be far from optimal, but they'd help people now and gather data of real-world use.
We need both approaches, and I wanted to do something in between with this project. Both providing value sooner and improving the design for the long-term.
If you notice any improvement opportunities of the article as you're exploring, I would truly love to know!
I've tried to take my responsibility of inviting feedback by reminding explorers throughout the article, like this:
Your feedback is welcome, so we can improve:
Rigor
As a side project for a couple of years and then full-time for about 6 months, learning/research and iteration has been done on the project. Not all ideas discovered are included in this article for brevity and because of difficulty of knowing what to prioritize including that would be most valuable for a more general audience.
Since I'm partly doing the project as skill building, quality is lacking on certain aspects that I'm practicing to improve on. I believe getting feedback from an incrementally increasing circle of disagreeable givers with scout mindset is better than polishing something too much before I've gotten reassurance from the community judgment that it is worth optimizing.
I'm aware I'm trying to tackle a hard question, and that my skills aren't enough to explore it as well as I'd like. Although I'm learning a lot, potentially somebody more skilled could distill, scout arguments, mentor me to think clearer about the cause or, at least partially, take up the baton.
Epistemic Status
Although I've been fairly time and resource constrained, I've based as many assumptions as possible in science (mainly cognitive science, rationality and interface design), fieldwork experts in interface design and game design as well as reasoning from good judgement people in the communities Effective Altruism and LessWrong. I will have misunderstood things, but am motivated to more thoroughly scout whether the approach is worth more attention or not.
Scope / Things I wont do or didn't do yet
• Explain all of the most important models I've used to support the design of the current prototype. I long for a future of systems in which you can learn about its design decisions and the conceptual tools (theory) and evidence used to make a robust case for those decisions, in-context of the system itself. Design is a messy process and I aspire to be more organized and thorough in presenting all models I've used in the future. For now, please reach out if you're curious about a specific design decision or if you have any improvement opportunities bugging you! I've done my best to base decisions in interaction design, more solid cognitive science theory, rationality principles from
LessWrong
and
CFAR
and from other expert fieldworkers such as e.g. Jonathan Blow and the people on the
Metamuse podcast
.
• Test on many users, so far only acquaintances and a few interface professionals have evaluated the prototype and the vision of the project. Part of the motivation for this article is to get feedback and readjust direction.
• Ship/launch the Instrumentally app (so far it's only aspiring scholarshipping, not actually shipped).
• Design for a general public. So far the prototype focus on helping people who have been to a CFAR workshop or read the handbook thoroughly.
Show more possibilities that weren't prioritized yet
You're at a crossroads
The What Walk
Improvement
Opportunities
––––––––––––––––––––––––––––––––––––––>
Concrete
Abstract
Start by exploring the concrete design, then move toward how this aspires to fulfill big picture values.
Choose if your
expectancy
of understanding abstractions is lower.
If not sure, choose this default path.
Flashlight
The Whether Walk
Improvement
Opportunities
––––––––––––––––––––––––––––––––––––––>
Abstract
Concrete
Start by exploring the big picture value, then move toward more concrete ways to increase that value.
Choose if your perception of
value
of the project is lower.
Both walks cover the same information, but in different order based on your selected need.
Opening the Door
Scope
Apply with hand of aspiring mental bug
<––––––––––––––––––––––––––––––––––––––>
Concrete
Abstract
Summary and Conclusion
Acknowledgements
How you can contribute
A Prototype Project
Early steps scouting for reliable rationality routine design improvements
Seedling, first seeds
footer image
Hero from Landing Page of Instrumentally website
Macbook Pro computer
Instrumentally is currently a prototype software tool for desktop computers exploring ways to aid you to more reliably apply rationality methods while working with powerful tools on your computer.
The name Instrumentally as in aspiring to act more instrumentally, referring to instrumental rationality. Instrumentally has two chunks, Instrument and ally, to indicate a focus on using software tools that enhance human capability and doing so together with an ally.
In case you're curious, here is a more thorough
explanation of the reasoning behind the name
.
What you use Instrumentally for
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As your rationality sidebar Instrumentally stays close at hand to help you model and self-monitor cognitive processes as you grow reliable rationality routines.
Instrumentally stays visible in your working environment to remind you to attend to actually using the rationality informed methods you've discovered.
Try the Instrumentally Prototype
Prototype of Instrumentally thumbnail
Your Rationality Sidebar
Invite an ally to reinforce your growth
Balance mental needs for long-term growth
Focus on small specific problems
Choose a method to work on the problem
Recall steps more easily with visuals.
Stay focused with a visual reminder.
Take action inspired by prompts on the method mini-map
(powerful method overview mode will be added later)
Launch your instruments via
verb buttons
View method info and other meta actions
Switch between method hunches
Explore additional methods
"The wrong way to understand a system is to talk about it, to describe it, the right way to understand it is to get in there, model it and explore it, you can't do that in words. So what we have is that people are using these very old tools, people are explaining and convincing through reasoning and rhetoric, instead of the newer tools of evidence and explorable models."
While it is not required, I recommend that you explore the
prototype
(in another browser window) at the same time as you explore this section.
It might complement your understanding as you read the explanations here.
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Optional character icons
This character refers to the book
The Elephant in the Brain
and is a reminder to be honest, with self-compassion, about your goals/metrics and motivations, and to update them toward truth and long-term value.
You can turn off characters like this in the application settings if they don't match your personal identities or your model of a productive environment.
Maybe you'll like them more if you read up on their connections to rationality by
browsing the icons and their definitions
.
Visually explore dynamic evidence based models of mental needs, like browsing
lego parts spread out on the floor
.
Take care of your mental needs in a more delightful way, with
aspiring rational self-compassion
combined with a
scout mindset
.
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Consider your priorities for long-term growth, by modeling your current top mental needs.
Balance marginal gains of mental needs to stay reliable.
Take care of specific improvement opportunities bugging you, either
during
work and life projects or in dedicated practice sessions.
Work on projects that are meaningful to You now, and update aspirations as you grow.
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Receive aid in choosing good rationality informed methods. Train your tacit knowledge to pick the best fit among the top results.
Spend more time performing methods, less time searching for good methods.
Quickly launch rationality informed methods to help you take care of improvement opportunities that are bugging you.
Make better decisions by more reliably using better methods during your modeling and problem solving.
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To explore/model and solve problems, use rationality informed methods together with the power of your whole computer.
By using rationality informed methods together with professional apps like e.g. MarginNote, Muse, Guesstimate and programming, instead of restricting yourself to a
monolith application
with lowest common denominator functionality quality.
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The method mini-map show prompts in smart text including rationality verb affordances to aid your navigation in your knowledge work explorations.
Importantly, problem solving isn't powerful enough if you
follow linear recipés
.
Consider the mini-map/debugger a first step, you also need to be able to open a more powerful view of the method map for an overview in which you can use method modules to flexibly compose your course on the go (kind of like a
roguelike game
) as you are orienting your process and solving problems.
Method Maps are just one type of instrument in your knackpack.
From methods you can access action palettes and quickly launch powerful instruments on your computer which are effective for specific rationality verbs, like doing modeling and problems solving. Even launch instruments at different template starting points and then adjust your models from there with flexibility and power.
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Practice and perform at your pace.
Seek the sweet spot of challenge for deliberate practice to learn effectively
, but also spend time in flow to keep your motivation to make efforts reliable for the long-haul.
In-context, receive help in understanding whether to and how to use a method, by rich media examples.
Taking procedural action is the focus activity, but exploring the reason behind a method is also important, it just doesn't have to be a part of the method each time you use it
(tutorials are no fun).
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Effective modeling and creative problem solving isn't a linear process. Flexibly switch between methods, compose your course as you go.
Invite allies to pratice and solve problems with you, for support and empowerment. Take turns!
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Reflect to gain insight on how to improve your process. Perhaps analyze a screenrecording to aid your memory. Perhaps even together with a supporting ally for a bigger collective pool of attention.
Celebrate many tiny healthy steps of improving your process.
Gain agency / grit to use for growing yourself and the world long-term.
For more details check out the
Field Guide
Expectation Requests
I consider the progress so far among early steps in the research for better applied rationality interfaces,
something a little more concrete which we can explore further and build on.
I do not claim to have found the right ways of doing applied rationality interfaces yet, but through actually trying to improve the design I've found a few possible directions.
This is a starting point, I've already discovered many aspects that could be improved in the prototype, but at some point you have to stop and show what you found so far.
People often mention the concept of a minimum viable product, but for long-term research launching a system as soon as possible isn't always the best approach;
premature scaling can stunt system iteration
.
Instrumentally might be developed for production later with potentially large revisions, but so far the prototype work has prioritized scouting for potential virtues of reliable rationality routine interfaces that are feasible in the short-term but can grow for the long-term.
Instrumentally is a research prototype aspiring to be a scholarshipping project.
Instead of describing design in words, I try to communicate it in a less compressed way by using example prototypes to express principles.
The prototype doesn't fulfill all principles yet, good design takes time and a community of improvers.
Scholarshipping
is to ground a design in scholarly knowledge, while also testing it in reality by shipping it for people to use and send feedback on.
Other similar framings include:
learning by modeling
,
insight-through-making
,
make to know
,
research through design
and
"jump in and figure it out"
.
The project doesn't take credit for the specific example methods and their images which are included in the prototype. In the prototype they're explicitly credited to the creators, which mostly is the Center for Applied Rationality (CFAR). The focus on this design research is on the format and environment you do the rationality informed methods within, not to create new method content.
Many core design decisions were heavily inspired by the principles taught at the CFAR workshop and in the CFAR handbook, such as systematization, OODA loops, "let you wants come alive", and a lot more.
I do not claim to have succeeded in creating a design that fulfills the CFAR principles, I just want to try to contribute a little bit of progress by making an example design to communicate with, to improve further.
If CFAR or somebody else could learn anything from the design when creating a better one, I've succeeded.
Outputs of the project so far
Sharing Scholarship
Website for the Instrumentally project
Website landing page for Instrumentally project
Interface field guide showing Instrumentally's capabilities
Field good showing capavilities of the Instrumentally prototype and vision
This research article you're exploring
Website page for the research article of the Instrumentally project
Digital Garden, explorable open research
Digital garden
Iterations on low fidelity prototypes up to current design and beyond. (Described below)
Low fidelity prototypes up to current design and beyond.
Slyce (figma prototype)
Slyce
Before I found
Muse
and before I decided I didn't want to make another
monolith application
, I made this prototype as an exploration of how to bring a system for mental methods/processes
in-context/inside of a professional modeling tool.
This might impact future development of Instrumentally even if much isn't included in the current prototype.
Aspiring
Shipping
Try the Instrumentally Prototype
Prototype of Instrumentally thumbnail
Your Rationality Sidebar
Invite an ally to reinforce your growth
Balance mental needs for long-term growth
Focus on small specific problems
Choose a method to work on the problem
Recall steps more easily with visuals.
Stay focused with a visual reminder.
Take action inspired by prompts on the method mini-map
(powerful method overview mode will be added later)
Launch your instruments via
verb buttons
View method info and other meta actions
Switch between method hunches
Explore additional methods
Two 8th music notes, allies become bigger than the sum of their parts.
Instrumentally Tunes
Why music?
As a former composer (or music modeler) I make music as a hobby sometimes, and I thought some people might appreciate the music (at least if it is more optimized) as part of my aspirations of making honest, truth-seeking yet enjoyable marketing for Instrumentally.
Enjoyability is a sub-factor to
accessibility, which is separate from robustness and importance
. Statistically enjoyability might correlate fairly strongly with low robustness and/or low importance, but enjoyability doesn't cause either low robustness or low importance.
Music as advertisement has been done successfully in e.g. popular game projects like
Super Mario Odyssey
,
League of Legends
and
Pokemon
Music can be used as
temptation bundling
by queueing just a few songs to help you get started working on your
ugh fields
.
footer image
This section is still early, need to write out fair
What Instrumentally could become
In addition to building the prototype, a big part of this project has been exploring and combining principles to build a vision of what a medium-term future of reliable rationality routines could look like.
Instrumentally aspires to continue to take a scholarshipping approach moving forward as well.
This includes doing research for design, research to find the most relevant theory/conceptual tools to use to build Instrumentally more relible and robust.
It also involves the shipping of the software, creating a service that people actually use both so the development can gain real world feedback/data, but also to provide real world utility.
Initially the focus is on providing help to aspiring effective altruists who persist in strides trying to improve the world. But over time Instrumentally is open to optimize for a more general public.
Steven Pinker recently said
that rationality, as he defines it, would benefit everyone, but that it's just not broadly seen as 'cool' yet.
Instrumentally might not be desirable by the most general public, but that is ok. The world has room for at least a few alternatives that optimize for different sections of the population, this is probably more effective than to create one lowest common denominator design for everyone anyway.
Potential future directions
Paraphrazing Bret Victor
: The features aren't the point, the point is the capabilities a design empowers users with.
Prioritizing the functionality of an environment is really important.
Many projects don't take their time to find a great version of a design, but rush to create news for users.
With Instrumentally we take a more long-term approach, aspiring for high quality design.
Premature scaling can stunt system iteration
.
Possibilities
Field good showing capavilities of the Instrumentally prototype and vision
Opening the Door
Scope
<––––––––––––––––––––––––––––––––––––––>
Concrete
Abstract
Summary and Conclusion
Acknowledgements
How you can contribute
Improvement Opportunities
Improvement opportunity, an aspiring bug
This section is still early, need to write out fair
There are a lot of possible paths of research toward improving instruments and infrastructure for advancing applied rationality.
This is not a high-level overview of those, for more on that see e.g.
Advancing Wisdom / Intelligence by Ozzie Gooen
.
While artificial general intelligence (AGI) and brain-computer interfaces (BCI) are exciting areas too
, those areas are not in scope of this article.
Nielsen and Carter concludes
that AI and cognitive technologies can make a virtuos feedback cycle, improving each other.
Here the focus is on interface design that empower people to more reliably apply rationality informed methods.
In the opening section rationality verbs for exploring, maintaining/practicing, applying and sharing were introduced.
If aspiring learners could understand the models and processes of experts more effectively, they could more quickly gain that expertise for themselves.
The flow of process in knowledge work is to a large extent hidden. If we added capabilities of showing the process to tool interfaces for modeling systems relevant to expertise, then we might empower more people to do better and more valuable work.
Some Virtues of Reliably Applied Rationality Interfaces
Capability enhancement / Empowerment
.
Enhancing capability for poeple to do what they want to be able to do.
Lower cost of useful behaviors, true better tradeoff.
Can be simple at first, but open for full power when you need it (without having to completely switch to different software/programming language, etc
Rational calibrated motivation isn't to put more energy toward useful but hard things, it's to make it easier to do useful things so they become more reliable.
Calibrate understanding of systems
Emergent behavior of a modeling system: Reader getting more out of the material than the designer put into it. Make things the tool maker couldn't think of.
Agency / Motivation without self-deception
.
Incentivize action, but allow the user to choose what actions best fit their priorities.
Motivation without self-deception refering to Julia Galef's book The Scout Mindset.
Encourage learners of all skill levels to grow. Win-win of learning, not competition in improving the world.
Enjoyable / Desirable (for good reasons) / Yummy
.
Behavioral design to incentivize actions that actually bring value.
Control of updates, update when best for you.
Familiarity is important for reliability. An environment that changes all the time can disrupt good habits.
There is a fine balance between updating to stay effective, yet not force creation of new habits, maybe at a time that wasn't a good fit for the user.
Flexibility / Diversity
/ Autonomy /
Customizable, so you can edit to your preferences (which may change over time) (" Adjusting your seat " CFAR).
Start modeling from different starting points depending on which kind of information you have, e.g. like math problems.
Set your own constraints, more options isn't always good either.
Eventually End-user programming. Dynamic Land.
Encourages you setting up goals personally you're motivated by currently and incrementally update those to be goals that motivate you without self-deception. E.g. integration with Beeminder with tips on how to do it, which parameters to experiment with etc.
Allowing for expert process creative problem solving.
REPLACEME
Escape hatch if you need full freedom
. Experts that are exploring need to be able to express new ideas. Systems and instruments can sometimes limit this, at least in their growth path toward greater power.
However, you can design systems and instruments to allow experts to more easily escape their constraints when they need to, while still benefiting by the instruments when they don't need more freedom.
Personalization
,
adjust the parameters to your specifics instead of other-optimizing.
Themes.
Favourite methods, need models, etc.
Choose your client. E.g. email or greaterwrong.com vs lesswrong.com
Skip story if you're mostly there for the systems, like in games.
Efficency
,
Speed matters, tools shouldn't slow you down.
Excise reduces probably of doing the behavior.
Could assist brain, not limit it.
Good Citizen Software: integratable with other tools / clients, and exportable.
"Contextual Computing"
Dynamic Land operating system Realtalk.
Availability
,
Works on essential platforms (aspiring to do eventually) so you have access to it wherever you are (although sim. to Muse it's not good to try to make common denominator design, different platforms are good at different things.
Low cost maintenance
. Things like spaced repetition inspired scheduling help of when to update skills, tools, methods, needs, etc.
Community recommended best practices, spend less time exploring for good enough alternatives.
Spaced Repetition-like scheduling help to prioritize the right skills to maintain, enhance etc
Longevity, data usable, not have to switch tools and lose data, etc.
Learnability
, not effortless but with aid to learn complex powerful skills.
Start with the concrete, examples. A community of role models creating models to learn from.
Support & Challenge. Psychological flexibility and dissent.
Developmental perspective.
You should be able to do something you care about. Update aspirations as you grow.
Optimize for intermediate/expert, not beginners. But can add extra to help beginners.
Scalable, post-scarcity
.
Possible to use by many people, while still keeping
direction of culture well-steered
.
Software allows for this, especially free software.
However, software won't solve all problems, in some ways similar to how dating apps have a hard time find you a perfect partner, some richness of information might get lost compared to e.g. a workshop.
Local and online.
Diversity, multiple local groups and multiple online groups.
Dynamic land, local/social and dynamic software.
If you feel stuck in one, recall that you're allowed to take the escape hatch from that incompatibality thinking.
Reinforcements / Support
.
Cooperation / Coordination / Collaboration,
Not just being able to work together, design with theory of group psychology, work psychology, rationality of working in groups, forecasting crowds, and more in consideration.
Help
Openness / Sharing / Privacy balance
.
Spend a sample of your time to aid others in their aspirations for more reliable rationality routines.
Open/Explorable Design Robustness
, Quality Epistemics, e.g. community / market.
Scout mindset, not overselling or motivating people to use it for bad reasons.
Credible
: Trust the design (for good reasons)
Accessibility
Free Access, see RAIN framework Ozzie, Less Scarcity
Findable
: highest expected utility actions most visible etc.
Find by recognition, not only recall (search)
Your library for procedures.
Can be multiple competing apps providing a good library, but should be designed like the user uses one mostly, to simplify and help encourage the habit of actually using it.
Spotify/Apple Music a library for music.
Papers a library for scientific papers.
At some point quality becomes more important than quantity, in part because it is easier to reliably use and maintain a few good things.
Measurable
.
Let people make their own tests and metrics and experiment to learn.
Explore more design principles and ideas in the Digital Garden Research
And more factors I've either not explored yet, forgotten or doesn't seem important enough...
Do you have an ideal you want me to add to the list, or just a different perspective of ideals?
Your feedback is welcome, so we can improve:
To try to accurately evaluate the current infrastructure (Clearer Thinking, CFAR and similar) would be hard to do fairly since I don't have information on their exact goals and future plans.
I realize it would be easier to understand if I gave concrete examples of current infrastructure and concrete examples of how a improved design would fulfill more of the virtues above.
I do not wish to create actual-ideal gaps that would make people not want to use the current infrastructure, we need to satisfice to reliably apply, but also search for better design.
However I want to show a gap big enough for some people to care about creating better design.
Technology changes constraints
, John Wentworth explains.
Humans have bounded rationality
, but we could push our boundaries further with the help of well engineered systems.
It is daunting to try since the challenge is so large, but it would be a shame to let the perfect be the enemy of the good and don't try.
Aspiring cutting-edge-capable people could build reliable rationality routine systems with dynamic visual interfaces composing with tactile conceptual tool
Consider human judgment as a system.
In his talk
"Seeing Spaces"
Bret Victor presents why seeing systems is important.
He talks about systems in general, but something not mentioned is the mental systems of the people working on modeling something, and the systems of their collaboration.
Bret victor image from Seeing space talk, but with black box over one of the people's head.
Seeing spaces
All the following images are borrowed from Bret Victor's excellent talk on Seeing Spaces.
David Hellman creates such enjoyable yet clear art and I thought that rather than making my own images it would be clearer to build upon this great work by adding some
annotations
on top of it.
These psychological systems effect the effectiveness of the modeling.
We don't just need
Seeing Spaces
to see systems we're modeling, we need to see the mental systems we're using in our process of modeling, we need interfaces for
Seeing Sense Stridings
.
Sense
as in mind, wisdom, judgment, understanding, intelligence, awareness, perceptivness, intuition.
Stridings
as in regular pace/rate of progress/development, doing something difficult/effortful.
Hit one's stride: To achieve a steady, effective pace. To attain a maximum level of competence.
Take in stride: To cope with calmly, without interrupting one's normal routine.
Notion logo
Notion logo
Notion Blocks
The idea of blocks in Notion makes capabilities visible, you just press "/" and get to see a list of possible parts and operations.
Imagine this but for launching dynamic models relevant to your rationality informed methods.
CFAR goal factoring, legos
Goal Factoring
The concept and the image is from the CFAR Handbook.
A common metaphor in the CFAR Handbook is lego parts. Break up concepts into smaller parts to understand the gears of a system.
REPLACEME
Inside out
Yes, the movie Inside Out isn't accurate in all of its metaphors.
The metaphor of the mental control room is fairly close to Bret Victor's
seeing spaces
.
While we can't yet put sensors on our brain that generate accurate data on these kinds of systems, if we consider a seeing sense stridings space where the users model their mental systems via incremental communication with their black box brain through experiments, focusing etc.
Build systems that show mental systems models
Show affordances of
available actions
to update mental system parameters with.
REPLACEME
Let users explore and update the parameters.
REPLACEME
With a combination of directed and undirected play.
Design could help providing robust yet accessible conceptual tools for users to model their short and long-term needs with.
In his talk
"Seeing Spaces"
Bret Victor also suggest three important aspects of seeing:
being able to see inside a system, see across time of a system and see across possibilities of systems.
Being able to see the process of cognitive algorithms used, the methods, we'd get feedback to deeply understand these systems and then more easily update them for the better.
We want the information that lead to an action, not just the action
.
The function, not just the output
.
Showing process as part of the proof that our process works effectively.
With risk of sounding like a broken record:
"The wrong way to understand a system is to talk about it, to describe it, the right way to understand it is to get in there, model it and explore it, you can't do that in words. So what we have is that people are using these very old tools, people are explaining and convincing through reasoning and rhetoric, instead of the newer tools of evidence and explorable models."
Not just evidence and explorable models of specific work, but of people and their judgment.
Forecasting let you do this a little bit, forcing people to be more accurate with their beliefs.
But we need evidence for process too, and the current best way of this is to show screencasts, save replays.
LessWrong positions
world modeling
as a central category, next to e.g. world optimization.
Part of world modeling is modeling our own mental systems. The way we do this today varies, some people might use powerful tools to think with, others mostly keep it inside their head. Process information is mostly hidden and unclear, a black box.
When we communicate these models to each other we use mostly textual representations, a lossy compression of the rich mental models we have in our heads.
Models about rationality process could be made visible and more practical to use to clearly communicate, but also to help us with other rationality verbs such as e.g.
aligning motivation to truth
,
supporting each other
and redesigning ourselves with conceptual tools for self-directed
behavior change
.
Bret victor image from Seeing space talk, but with black box over one of the people's head.
Assign a part of your environment for your
rationality sidebar, self-monitor
.
It doesn't have sensors from your mental systems, but it shows you affordances of methods to update/transform your psychological systems to into better balanced states where they more effectively can help you get what you need in this situation.
Self-monitoring is considered an important skill in the aspiring Effective Altruism community,
yet even though monitor is in the name, we tend to try to simulate this using only our minds, not enhance the process with seeing tools like visual monitors that can help us model, show and test the psychological process systems we're trying to monitor against.
To effectively improve our judgment
while
building/modeling/updating systems, we need some meta tools to understand our process, our methods, our current aspirations, our short-term needs (like e.g. equanimity, autonomy, fairness, relatedness) to help us find balance, gain agency and make better decisions.
Attention is limited, it is inefficient to simultaneously try to multitask self-monitoring AND thinking about a complex modeling challenge at hand.
This is one reason why collaboration is useful, the pool of attention grows, allowing for more feedback.
Offloading some of the information out of our heads, into media helps too. Being able to quickly rewind time, to see feedback and evaluate your performance so you can adapt is very valuable for
deliberate practice
.
REPLACEME
A visual monitor assigned to be a "self-monitor" to help you do self-monitoring of your psychological systems, to see how their processes flow.
Of course this wouldn't be an app like this in a seeing space, but something more integrated.
In the short to medium-term an app-version for a desktop computer is more feasible, but
the key point is that a dynamic interface for rationality systems could be a visible part of your environment.
“Search ... find sessions in the past that meet that condition, and you just go in there and figure out what was going on.”
, but for data on your systems for practicing rationality. E.g. when did I work on a similar problem in the past? What rationality informed methods worked when I was really low on equanimity? And so on...
Bret victor image from Seeing space talk, but with black box over one of the people's head.
Collaboration
Show your process and your needs, so collaborators can understand and support you.
In a learner's early developmental stages they're advised to have a mentor with them to guide their deliberate practice.
But over time it becomes the learner's own responsibility to be able to give themselves feedback to continue to grow independently.
This makes effective learning more scalable, as you don't need as much costly coordination to create effective learning environments.
It isn't a replacement of the mentor/teacher/coach, but an aid for your hone-work.
Being able to see inside, see across time and see across possibilities of these meta systems of psychology and rationality would be helpful to improve these potential capabilities.
Seeing across time and possibilities is kind of what developmental psychology is about.
Stereotypes come from not being able to see properly.
It's not that we're bad people for stereotyping, it's just hard to percieve and appreciate "invisible" traits.
Part of a good process for cooperation is to have a growth mindset for yourself but also for other people.
With the systems I'm describing we could more clearly see possibilities of what other people could grow into even if they're not signaling sufficient skill level right now, we could see and value their continous process of improving.
We could consider possible causes of their behavior and consider rationally compassionate ones more easily.
With better systems for modeling rationality relevant models, we could more quickly model what we need based in best available theory and request support to receive what we need from others.
We could see other people's process across time, see their efforts to improve, support them on the metrics they currently care about.
REPLACEME
REPLACEME
Dynamic models of epistemics/conceptual tools as packages to import and use in modeling.
REPLACEME
Chaim Gingold research
One of the design principles distilled.
Advancing the field of Applied Rationality Interfaces
Early steps
Applied rationality is still a young field, and a focus on the subset of systems for reliably applied rationality routines is even younger. No textbook has been written on the topics yet.
"What about when you're working in a domain where the textbooks haven't been written yet?
That's when we start moving" ... "towards the more
scientific way of thinking, where you're discovering and codifying those underlying principles
, or you're generating that theory that engineering relies on.
This is incredibly powerful because
this is how we explore and
map out new territory
, this is how you build new kinds of things and
understand them deeply enough to build
them
reliably and robustly
."
This project is among early steps for building theory on how to build reliable applied rationality routine interfaces.
The theory is improved partially by making prototypes, but the potential products could be a lot better in the future as we figure out how to fit the design to more virtues and theory.
To build reliable and robust systems for reliable rationality routines that grow and maintain good judgment minds we need to understand the systems deeply by being able to see what's what we're doing.
Opening the Door
Scope
<––––––––––––––––––––––––––––––––––––––>
Concrete
Abstract
Summary and Conclusion
Acknowledgements
How you can contribute
Potential Utility
Need Fruit
There are a lot of opportunities to improve the world, but if we want to have the most impact we need to explore to calibrate our judgment for high expected value projects, prioritize and then align our motivations to truth and pursue those projects.
These are some cause areas of high priority
.
This project aspires to advance our knowledge on effective ways to design instruments for rationality methods to, in the short- and long-term, empower people in general but with focus on people working on the most important cause areas mentioned above.
Behavior empowerment projects like this are not ends in of themselves, but become important as they could be effectiveness multipliers to work on
important causes
.
Community judgments pointing in a similar direction
As a proxy to compactly communicate robustness / good judgment
, here are some more authorative community judgment recommendations that I consider this research project is significantly related to.
Direction of good judgment aspiring Effective Altruists
Advancing Wisdom / Intelligence, by Ozzie Gooen
"Rationality-related research, marketing, community"
"Tools for Thought"
, including collaboration.
"Education innovations"
I think this research article could potentially inform prioritization research on advancing wisdom.
Behavioral design capacity is critical but less discussed in the Effective Altruism movement, according to Spencer Greenberg.
Ten Conditions for Change
As agency to apply knowledge approaches -> 0, knowledge isn't worth much.
Improved design could potentially make agency to apply knowledge significantly higher for more people.
Lightcone Infrastructure
: "This century is critical for humanity. We build tech, infrastructure, and community to navigate it."
Experts in Interface Design
Ink & Switch
Muse team
Future of Coding
About Face
and more...
Traction of complementary projects
There are already a few projects working on instrument and infrastructure gaps similar to the one's I've described above:
Clearer Thinking
CFAR
LessWrong
Effective Self-Help
Training for Good
I am seriously uncomfortable disagreeing / giving unsolicited feedback to these beloved organizations.
It is my intent to try hard to be a principled dissenter.
There is a lot of uncertainty in this still nacant design space and I do not claim to have found proven better designs.
Still, from my scholarshipping I've at least gotten a hunch of possibly tractable directions of building more effective instruments and infrastructure that I want to share and discuss.
Since there is a lack of public openess in these organizations and scarcity of slots to join, I've done independent research using my own savings. In science there are seldomly just one university that has a research team on a topic, so for diversity I thought I'd try to make my own
inside view
for applied rationality interfaces.
Steven Pinker recently said
that rationality, as he defines it, would benefit everyone, but that it's just not broadly seen as 'cool' yet.
I know from some Effective Altruism / LessWrong reviews of Pinker's recent books that the community doesn't always agree with Pinker, but I've yet to find good reasons not to make rationality more accessible, at least to most aspiring Effective Altruists (or adjacent) who are not yet convinced of the benefits of practicing rationality.
Your feedback is welcome, so we can improve:
Long-term Perspective
Many of the causes mentioned above are important both short and long-term.
Work on high quality rationality informed instrument designs might not become ready for a while, but might greatly improve our long-term expertise growth and could therefore be important long-term.
Eventually,
AI might outperform us
on this kind of expertise anyway. However, if we made better tools sooner which could empower people to more reliably work on e.g. creating safe AI, then that upgrade might be worth it to increase the odds of
AI Safety
, for example.
Have you scouted any key evidence for or against the project which is missing here?
Your feedback is welcome, so we can improve:
Theories of Change
Theory of Change
Definition
:
"A comprehensive description and illustration of how and why a desired change is expected to happen in a particular context."
This is sometimes used in the Effective Altruism community to improve accuracy and clarity.
There are many sub-factors of the top level values and cause areas to make progress on.
For the causes refered to above, one such sub-factor is expertise and capability, which has an instrumental value of more effectively creating capacity within the community so we can manage the tough challenges the cause areas present to us.
Here I define expertise approximately as a combination of domain knowledge in an important cause area and embodiment of rationality process skills.
More concrete paths to improve on these still big picture properties is discussed more in the Prototype Project-section.
This section is still early, need to write out fair
More
reliably
applied capability
People more reliably notice important patterns and more often actually apply good methods at those opportunities.
Motivation without self-deception is more likely, because people
TODO
More people
growing and maintaining cutting edge capability while working on
the more important causes
Brainstorm, need to distil
Improve your life with rationality, so you have more resources left to improve the world
Meaning is part of well-being, so once people learn this, they want to grow skill to contribute
Less arbitrary limiting us with false beliefs, easier paths to mastery
Effective Learning
Aligning motivation
People are able to update their personal fit to a larger extent even if it is really hard, since they have more powerful methods to cope and update themselves.
Shortcuts (goal factoring) toward good judgement, not just learn effectively, learn the right things.
Instruments empower us to have higher expertise, easier to become expert
Effective coping to calibrate aversions, so you can use more effective paths in spite of uncertainty
Scalable Support, true but rational compassionate perspectives to remain strongly motivated without self-deception
Availability, not just people already skilled, credentials etc, but anyone can learn and practice the skills. Post-scarcity
Personalized learning for novices <-> experts
Curse of knowledge
Scarcity of top performers -> Scarcity of people to update norms and give feedback to aspiring top performers.
We've found important causes, we need to effectively help people update themselves to work on the important causes.
Catch attention and hold attention: Rewards -> Social/stories -> Self-Improvement -> World-improvement
Scout mindset to update motivation (area under the curve), toward higher expected utility projects like 80k hours top areas.
Rationality skills make it more effective to learn domain specific skills and become domain expert
Risk: Coordination problem between all experts, but that's not bottleneck right now
Improved capabilities
to improve with
Push boundaries of expertise at the cutting edge of Deliberate Practice
Improved Instruments for Improving that enhance human capability further
Community of designers that update instruments for new best practices
By being explicit about methods, making designs, sharing with growcasts,
we make the community accountable of actually improving.
More concrete feedback whether methods work, so we can learn and update.
Better science (understand systems in the world) and better engineering (build systems in the world to create more value)
(
Media for Thinking the Unthinkable
,
Seeing Spaces
)
Processes important for creativity, insubordination
Processes important for creativity, insubordination
Media for Thinking the Unthinkable
Growcasts to be accountable, proof of process. Get feedback, but also support through challenge. Share process for others to learn from.
Artificial Intelligence: create and collaborate with AI to solve problems.
One key way to improve expertise is to collaborate...
Improved cooperation
For better judgments we need to understand systems related to judgment.
To effectively understand systems we need explorable dynamic models and modeling environments.
Effective Communication of psychological systems
Effective Communication of cooperation systems
Better individuals, better at scouting together
Methods/Processes you can see, evaluate, optimize for your needs. Agency and control.
Visible values of individuals so can optimize for merged value function
Trust by being open/transparent/honest/vulnerable.
Opening the Door
Scope
<––––––––––––––––––––––––––––––––––––––>
Concrete
Abstract
Summary and Conclusion
Acknowledgements
How you can contribute
Summary and Conclusion
Need Fruit
This section is still early, need to write out fair
Opening the Door
Scope
<––––––––––––––––––––––––––––––––––––––>
Concrete
Abstract
Summary and Conclusion
Apply with hand of aspiring mental bug
Acknowledgements
How you can contribute
Acknowledgements
Allies who cooperated. Support and Feedback
Feedback
Inspirations
Advisors over the course of the project:
Simon Koser
Advisors specifically for this article:
Simon Koser
,
Serge Solkatt
Support
Support over course of the project
TODO: link to website
Support specifically for this article:
Simon Koser, Simon Holm, Siri Helle, Siri Brolén, Erik Engelhardt, Henri Thunberg, Madeleine , Jonathan Salter, Thomas Ahlström
Opening the Door
Scope
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Concrete
Abstract
Summary and Conclusion
Acknowledgements
Apply with hand of aspiring mental bug
How you can contribute
How you can contribute
Need Fruit
Your feedback is welcome, so we can improve:
Any feedback you have is appreciated. Yet if you're confused what feedback I want or how to give it, I suggest reading this:
How to support well in research conversations
Here are some contribution idea prompts:
• Provide recommendations
. Do you know of better articles about the same topic, or related articles that could enrich the robustness of this article?
• Suggestion/referrals to people who think continuing this research would be valuable.
It is stressful to do the independent research without security of any income. Odds are that the research would make progress faster if I had more security.
• Do you think you or somebody you know could fit as a co-founder, please contact me.
My strength is in research and design, not in managing companies.
• Can you think of a goal factor (CFAR technique) of the design presented in this article that is superior?
• Using knowledge from cognitive science, rationality, human-computer interaction and other sciences, model better design alternatives that score even higher on the presented virtues for reliable rationality routines (and potentially other important virtues not presented). Build and share with the communities LessWrong and Effective Altruism!
• Want to design or build an Instrument for rationality methods?
See this
list of potentially promising Instruments for rationality methods to build
.
• Do you think there is a feasible way that AI could help with the obstacles of reliable rationality routines?
Study Bret Victor's research
carefully and estimate how important you think it could be and share the results on LessWrong or Effective Altruism Forum.
• Distill and communicate the most important information of this article better than I can.
• Help me improve this communication model however you think is best, or use e.g. these feedback prompts:
Come to think of any strong evidence for or against specific claims?
Describe your cruxes with the model
How likely would you be to recommend this to a friend if the vision above came true?
Rate the article based on the
RAIN Framework
scoring and suggest possible ways to improve the article on the factors. Any certain parts that bring down the average a lot?
Make your own attempt at making a communication model with better RAIN Framework scores of what you consider the main points of this article
Your feedback is welcome, so we can improve:
Opening the Door
Scope
<––––––––––––––––––––––––––––––––––––––>
Concrete
Abstract
Summary and Conclusion
Acknowledgements
How you can contribute
Apply with hand of aspiring mental bug
Person with cap that looks like a dome greenhouse with a plant growing made of triangles.
Music Notes
Hi dear ally,
where do you want to
scout
?
Opening the Door
Scope
<––––––––––––––––––––––––––––––––––––––>
Concrete
Abstract
Summary and Conclusion
Acknowledgements
How you can contribute
Handle of Knack Pack
Into the Depths
Climbing down
" "It’s more complicated than that." No kidding. You could nail a list of caveats to any sentence in this essay. But the complexity of these problems is no excuse for inaction. It’s an invitation to read more, learn more, come to understand the situation, figure out what you can build, and go build it. That’s why this essay has 400 hyperlinks. It’s meant as a jumping-off point. Jump off it."
If you want to scout further, here are a few paths:
I'd love to hear from you! Contact:
joar.gr@gmail.com
Work by people I mostly admire
Inspirations
, including many role models and fields of research relevant for further reliable rationality routine research.
Check out the links in the article above.
More of my work
Website for the Instrumentally project
Website landing page for Instrumentally project
Prototype
Digital Garden Research
, a lot of these ideas are not yet fully cooked or distilled into effective communication models. But if you're curious of hints on what kinds of directions I'm taking, you can explore the currently messy research notes and watch them become more distilled over time.
I will do my best to prioritize a reasonable amount of time to communicate more nuance of my model over time.
I have not yet decided in what forms and exact topics. If you're interested to scout more on a specific part of my model, please contact me about it, so I can update my priorities of what to communicate about!